Amulet of Dargent

Heirloom Item - Heather Bliss

Category:
jewelry
Description:

Amulet of Dargent
Heirloom Item
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Level 1 Amulet of Protection – +1 AC

Encounter Power
Command: One subject obeys selected command for 1 round.
Daily Powers:
Speak with dead: Corpse answers one question/two levels.
Zone of Truth: Subjects within range cannot lie.

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level 2 Amulet of protection – +2 AC

Encounter Power
Spiritual Weapon – A weapon made of pure force springs into existence and attacks opponents at a distance, as you direct it, dealing 1d8 force damage per hit, +1 point per three caster levels (maximum +5 at 15th level) – 1 round/level

Daily Power:
Aura of Adaptation – wraps the wearer in a shell of fresh air, making him immune to all harmful vapors and gases (such as cloudkill and stinking cloud effects, as well as inhaled poisons) and allowing him to breathe, even underwater or in a vacuum. 1hr/per level


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level 3 Amulet of protection – +3 AC
Sustenance – provides its wearer with life-sustaining nourishment, also refreshes the body and mind, so that its wearer needs only sleep 2 hours per day to gain the benefit of 8 hours of sleep.

Encounter Power
Prayer: Allies +1 bonus on most rolls, enemies -1 penalty.
Daily Power
Flame Strike: Smite foes with divine fire (1d6/level damage).

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level 4 Amulet of protection – +4 AC
Sustenance – provides its wearer with life-sustaining nourishment, also refreshes the body and mind, so that its wearer needs only sleep 2 hours per day to gain the benefit of 8 hours of sleep.
Resistance – +1 to saving throws

Encounter Power
Disrupting Weapon: Melee weapon destroys undead. Any undead creature with HD equal to or less than your caster level must succeed on a Will save or be destroyed utterly if struck in combat with this weapon
Daily Power
Divine Power: You gain attack bonus, +6 to Str, and 1 hp/level.

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level 5 Amulet of protection – +5 AC
Sustenance – provides its wearer with life-sustaining nourishment, also refreshes the body and mind, so that its wearer needs only sleep 2 hours per day to gain the benefit of 8 hours of sleep.
Resistance – +1 to saving throws
Spell resistance 10/evil or negative energy spells

Encounter Power
Death Ward: Grants immunity to death spells and negative energy effects
Daily Power
Spell Immunity, Greater: As spell immunity, but up to 8th-level spells.
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Bio:

Amulet of Dargent

Tales from Freniya lordicefalcon